Stefanie Ng

Dialogue Supervisor
  • Dune: Part Two
    Dune: Part Two (2024) Dialogue Editor

    A career high dialogue editing on this epic film with my favourite crew.

  • Lord of the Rings: Rings of Power
    Lord of the Rings: Rings of Power (2022) Dialogue Supervisor

    Dialogue and ADR supervisor for a large international cast, set in a world with huge scope for imagination.

  • Mortal Engines
    Mortal Engines (2018) Sound Editor - Assistant

    I was First Assistant Sound Editor on this film (that's not an option in the Job Title though). I had a varied set of responsibilities, some of which were: managing a pool of assistants to aid editors, took care of deliveries coming in and out of the sound department, helped organise ADR sessions locally and remotely along with supervising and cutting ADR.

  • Another Life
    Another Life (2019) Sound Editor

    I was a sound editor on this 10-part episodic drama - helping to create the lush otherworldly atmospheres and mechanical onboard spaceship ambiences.

  • Alien:Ore
    Alien:Ore (2019) Dialogue Supervisor

    Supervised the dialogue track for this fun short, made as part of an anthology to commemorate the 40th anniversary of Alien.

  • The Hobbit:  The Desolation of Smaug
    The Hobbit: The Desolation of Smaug (2013) Sound Editor - Assistant

    I was First Assistant Sound Editor on this Academy Award nominated soundtrack. I had a varied set of responsibilities, some of which were: managing a pool of assistants to aid editors, took care of deliveries coming in and out of the sound department, helped organise ADR sessions locally and remotely along with supervising and cutting ADR.

  • The Hobbit:  Battle of the Five Armies
    The Hobbit: Battle of the Five Armies (2014) Sound Editor - Assistant

    I was First Assistant Sound Editor on this Academy Award nominated soundtrack. I had a varied set of responsibilities, some of which were: managing a pool of assistants to aid editors, took care of deliveries coming in and out of the sound department, helped organise ADR sessions locally and remotely along with supervising and cutting ADR.

  • The Hobbit:  An Unexpected Journey
    The Hobbit: An Unexpected Journey (2012) Sound Editor - Assistant

    I was First Assistant Sound Editor on this legendary trilogy (Primetime doesn't have it in the Job Titles though). I had a varied set of responsibilities, some of which were: managing a pool of assistants to aid editors, took care of deliveries coming in and out of the sound department, helped organise ADR sessions locally and remotely along with supervising and cutting ADR.

  • Hinekura
    Hinekura (2019) Dialogue Editor

    Edited the dialogue soundtrack on this beautiful film about a Maori girl on her journey to womanhood. The dialogue was completely in Te Reo Maori, a first for me - hopefully more in the future!

  • League of Gods (Feng shen chuan qi)
    League of Gods (Feng shen chuan qi) (2016) Dialogue Editor

    Helped out with the Cantonese dialogue track on this epic Chinese blockbuster. This was my first foreign language project, which brought a set of new challenges. Unfortunately my Cantonese is non-existent, and has stayed that way!

  • The Great Maiden's Blush
    The Great Maiden's Blush (2016) Dialogue Editor

    Edited dialogue and ADR on this independent New Zealand feature. A great project for dialogue, with plenty of nuanced drama scenes.

  • The Adventures of Tintin
    The Adventures of Tintin (2011) Sound Assistant

    One of my favourite projects! I was the dialogue assistant on this animated feature - a great experience learning about post sound for motion capture films!

  • District 9
    District 9 (2010) Sound Assistant

    I was an assistant sound editor on this really fun project - helping the editors with ADR session prep, FX recording and librarying and picture handovers.

  • Nori Rollercoaster Boy
    Nori Rollercoaster Boy (2018) Dialogue Supervisor

    I was Dialogue Supervisor for this 52-episode kids animation. We recorded the actors, edited the storyboards, and fitted dialogue to the lips once they had been animated and rendered.